What do you mean by “the way we value things in games”?

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Three historical tropes od Urbanity
1. Flaneur
2. Derive
3. Parkour

2. Controversies about videogames, or within videogame culture, are commonplace. Select a controversy about games or from games culture and unpack what it tells us about videogame design, our values toward games, or the attitudes we have about games in society. (choose one to write). This could be a media panic around the inclusion of transgressive content in a game, arguments over rules in games or sports, or a high-school banning Fortnite.

question explain 2:
what the phrase mean ‘ unpack our values toward games, or the attitudes we have about games in society ?
This means we would like to see you analyse, critique and explore what society sees as valuable in games, or what society thinks about certain ideas in games – such as violence, death, sex)

What do you mean by “the way we value things in games”? Can you further elaborate it for me please? My understanding is instead of defending the opinion of one side, we should discuss how video games are perceived by the people from both sides of the controversy.

.Yes – we arent looking for you to defend or argue against the controversy. We need you to explore what it means in society for game content – like what is or isn’t acceptable, what we consider important

What do you mean a controversy about games or from games culture and unpack what it tells us about videogame design?

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