Helping preparing Methodology section for my studies. Here it is the scenario to base the Methodology that should be backed by other similar studies in the field.
SCENARIO:
The methodology for this study will combine a descriptive method with analytic techniques, relying primarily on the most recent literature, related studies, and data on Video Games Piracy – Ethics – Customer Behaviour available, as well as secondary data to create primary data to answer the research questions with SPSS analysis.
What impact does piracy and grey markets (such G2A, Kinguin, Steam, and Amazon) have on video game purchases?
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What do gamers think of the techniques used by digital distribution platforms and software houses for video games?
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What is the customer’s take on video game piracy and unauthorized sales, as well as their ethical behavior?
The current study gathered information on users’ knowledge and views about digital piracy in video games, as well as their attitudes toward the problem. After analyzing the literature review and other comparable studies, the researcher was able to design an online questionnaire. To ensure that respondents were not discouraged from answering, 40 questions were posed with a maximum anticipated duration of 30 minutes. A pilot research was done with a small number of people before the questionnaire was released on numerous video gaming platforms, forums, and websites.
Because this questionnaire is about piracy and criminal behavior, anonymity and secrecy are important concerns for responders. Respondents were given a statement at the outset of the questionnaire to assuage their fears, stating that the data they provided would be statistically evaluated in such a way that no one could be recognized from it. All anonymized data was gathered and held in the researcher’s university Google Drive, with the understanding that it would be removed after the results were published.
An online quantitative survey of the gaming community was performed to better understand customer behavior and ethics when it came to piracy. Various research, data, and methodologies were analyzed and used as the foundation for this dissertation. The respondents to this survey were asked to prove their legal age, confirming that they are over 18 years old, in order to respond to questions concerning ethical behavior regardicixng unlawful sales and piracy.
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