How “representation” applies to games

Write an essay addressing the term “representation” as it applies to games.

Sources: You are welcome to use whatever sources available. You must use at least one assigned reading from this course. Knowing how to use a source effectively is crucial, and this means two things: knowing how to extract and interpret information, and just as importantly, knowing how to incorporate that information in your essay in such a way that you persuasively support an argument.

Examples: It is essential that you concretize your ideas by presenting one or more examples (but not too many). Writers often find specificity a challenge, yet the exploration of an example is an effective way to develop an essay and make an assertion convincing. In art and architecture history, ideas involve and relate to physical objects and human interactions with those objects. Writing therefore should also involve tangible examples, and since this is a brief essay, limiting your examples to two or three is good practice.

Process: Writing is a process, not a singular event. It is often a cyclical process. Ideas conveyed in writing often require time and struggle to organize, deepen, and explain clearly. Do not submit your first draft. Your first draft should receive time and thought, and should be followed by an evolving set of drafts that culminate in a polished piece of writing.

Evaluation Criteria: The final version of your essay on representation should be at least 1500 words in length. Structure your essay in a clear way, and support your assertion in the body of your text. Be specific when necessary; be detailed. Above all, write a smart, interesting and well-crafted essay. Spelling, punctuation, and grammar are important considerations in grading the essay. It is also crucial that you cite sources, as well as apply appropriate use of quotation marks, notes and bibliography.

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